Topic > The Impact of Video Games on American Culture - 2491

Video games are a convenient and advanced form of entertainment that has been used for the past fifty-five years. The number of video game users has increased dramatically over the past fifty years, which has had a huge impact on American society through numerous positive and negative aspects. Video games have emerged as one of the most popular forms of entertainment and have significantly improved in quality due to technological advancements. The first video game ever created was made by a man named Thomas T. Goldsmith Jr. The console was actually a device used in science called a cathode ray tube. “The ray tube was inspired by radar display technology and consisted of a device that allowed the user to control a small dot drawn by a vector on the screen. It simulated missiles launched at targets, which were simply drawn on the screen” (Welcome to Pong-Story). In 1968, Ralph Baer invented the first publicly played home video game console. He referred to the console as the "Brown Box". Brown Box played multiple games, but the most popular games were ball and paddle games and target shooting games. Baer presented his invention to several television manufacturers and later signed a contract with Magnavox in 1971. After renaming the Brown Box to Odyssey, Magnavox released the first home video game to the public in 1972. That same year, Atari released the first arcade game , called PONG. PONG's inventors planned to license their product to companies capable of producing large quantities; but after realizing the huge potential of their product, they decided to sell the system themselves. They tested PONG at a bar called Andy Capps and had huge success. In November 1972, PONG began assembly line production. According to Nolan Bushnell... middle of paper... 013. .Norcia, Andrea. “Parents and teachers: violent video games and aggressive behavior.” Page No. Network. November 18, 2013. .Olson, Cheryl. “8 Reasons Why Video Games Can Improve Your Child.” (2013): n. page. Network. 18 November 2013. Overweight and obesity. Page No. Network. November 18, 2013. Playing video games offers lifelong learning. (2008): n. page. Press. .Toppo, Greg. "Video games stimulate autistic children." USA Today 31 May 2012, n. Network. November 18, 2013. Addiction to video games. Page No. Network. November 18, 2013. .Video game industry statistics, . “How much do you know about video games?” (2010): n. page. Network. 18 November 2013. .Winter, David. "Welcome to the story of Pong." Page No. Network. November 18. 2013. .